Responsible for conceptualizing and designing the user interface graphics and experience for the upcoming PC game by game development studio 'Miracle' titled "Dreamshot Fantasia".
Created the artwork for system menus and the in-game interface based on a set of inspirations given by the project director in order to capture the desired aesthetic and functionality.
The following is work-in-progress footage.
Character & background art by separate artist.
Work-in-progress and iterative process

First Draft

New Color Scheme

Second Design

Third Design

Third Design Polish

Fourth Design
Polished In-Game Design
Tools used: Adobe Illustrator, Adobe After Effects, Adobe Photoshop, Adobe Premiere