Responsible for conceptualizing and designing the user interface graphics and experience for the upcoming PC game by game development studio 'Miracle' titled "Dreamshot Fantasia".
Created the artwork for system menus and the in-game interface based on a set of inspirations given by the project director in order to capture the desired aesthetic and functionality.
The following is work-in-progress footage.
Character & background art by separate artist.
Work-in-progress and iterative process
First Draft
First Draft
New Color Scheme
New Color Scheme
Second Design
Second Design
Third Design
Third Design
Third Design Polish
Third Design Polish
Fourth Design
Fourth Design
Polished In-Game Design
Polished In-Game Design
Tools used: Adobe Illustrator, Adobe After Effects, Adobe Photoshop, Adobe Premiere
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